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Angel of Death Sauriel
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{| class="wikitable" style="font-weight:bold; background-color:#595959; color:#C1C1C1; border-collapse: collapse; border:2px solid black;" |- ! style="vertical-align:middle; text-decoration:underline; font-size:120%; border:2px solid black;" | [[File:Castiel Guardian.gif]] | style="color:#00FF00; font-size:120%; border:2px solid black;" | Angel of Death Sauriel |- | style="vertical-align:middle; border:2px solid black;" | Health: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | 420,000 |- | style="vertical-align:middle; border:2px solid black;" | Experience: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | 5,000,000 |- | style="vertical-align:middle; border:2px solid black;" | Abilities: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | * Melee (225-620) * Death Strike (175-525) * Fire Strike (300-600) * Drunk AOE (7 sec) * Energy Beam (800-1500) * Holy Wave (250-1330) * Death AOE (550-1250) * Paralyze AOE (4 sec) * Healing (750-2600) * Healing (2300-4200) |- | style="vertical-align:middle; border:2px solid black;" | Resistances & Weaknesses: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | * Physical: 20% * Fire: 20% * Ice: 20% * Energy: 20% * Holy: 20% * Death: 20% * Earth: 20% |- | style="vertical-align:middle; border:2px solid black;" | Immunities: | style="font-weight:normal; border:2px solid black;" | Paralyze, Invisible, Life Drain |- | style="vertical-align:middle; border:2px solid black;" | Skinning: | style="color:#E69710; font-weight:normal; border:2px solid black;" | This creature cannot be skinned. |- | style="vertical-align:middle; border:2px solid black;" | Loot: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | * [[Gold Nugget|1-10 Gold Nuggets]] - 100.00% * [[Magical Dust|1-200 Magical Dusts]] - 100.00% * [[Grimhaven Token|1-200 Grimhaven Tokens]] - 100.00% * [[Legendary Gem]] - 100.00% * [[Astral Axe]] - 25.00% * [[Astral Club]] - 25.00% * [[Astral Sword]] - 25.00% * [[Astral Bow]] - 25.00% * [[Astral Rod]] - 25.00% * [[Astral Wand]] - 25.00% * [[Divine Astral Axe]] - 8.00% * [[Divine Astral Club]] - 8.00% * [[Divine Astral Sword]] - 8.00% * [[Divine Astral Bow]] - 8.00% * [[Divine Astral Rod]] - 8.00% * [[Divine Astral Wand]] - 8.00% |- | style="vertical-align:middle; border:2px solid black;" | Location: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | Can be spawned east of [[Rissne]], in his temple beneath the mountains, [https://grimhaven.net/map_viewer/#zoom,16,position,31404,30623,13 here]. <br> The entrance is located, [https://grimhaven.net/map_viewer/#zoom,16,position,31398,30684,3 here]. |- | style="vertical-align:middle; border:2px solid black;" | Notes: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | * Too enter his temple you need to be minimum level 200 and have 1 rebirth. * He can be spawned using the [[Skull of Malakar Marrow]], [[Skull of Umbral Blazewing]], [[Skull of Castiel Guardian]], [[Skull of Eldritch Wyrmood]], [[Skull of Turtok Murkscale]], [[Skull of Alistar Oblivion]]. * The skulls needs to be placed, [https://grimhaven.net/map_viewer/#zoom,16,position,31405,30623,14 here]. * The boss removes Magic Walls and Wild Growths nearby. * He will start using a new spell each time he loses 25% health. |- | style="vertical-align:middle; border:2px solid black;" | Category: | style="vertical-align:middle; font-weight:normal; border:2px solid black;" | [[Bosses]] |}
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