Echoes of Tomorrow Quest: Difference between revisions

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| location = Muriels room above the Sorcerers Guild in Thais
| location = Muriels room above the Sorcerers Guild in Thais
| level = 200
| level = 200
| dangers = Corrupted Knight, Corrupted Paladin, Corrupted Sorcerer, Corrupted Druid, Kings Guard, Azrael(BOSS), Mad King(BOSS)
| dangers = Corrupted Knight, Corrupted Paladin, Corrupted Sorcerer, Corrupted Druid, Kings Guard, Azrael (BOSS), Mad King (BOSS)
| reward = One of four unique items: Abyssal Flame Circlet, Dread Knight's Visor, Divine Sentinel's Coif, or Nightbloom Diadem
| reward = One of four unique items: Abyssal Flame Circlet, Dread Knight's Visor, Divine Sentinel's Coif, or Nightbloom Diadem
}}
}}
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== Location ==
== Location ==
Muriels room above the Sorcerers Guild in Thais
Muriels room above the Sorcerers Guild in Thais, [https://grimhaven.net/map_viewer/#zoom,17,position,32302,32268,5 here]


== Dangers ==
== Dangers ==
The quest only involves [[Corrupted Knight|Corrupted Knights]], [[Corrupted Paladin|Corrupted Paladins]], [[Corrupted Sorcerer|Corrupted Sorcerers]], [[Corrupted Druid|Corrupted Druids]], [[Kings Guard|Kings Guards]], [[Azrael|Azrael]](BOSS) and [[Mad King|Mad King]](BOSS).
The quest only involves [[Corrupted Knight|Corrupted Knights]], [[Corrupted Paladin|Corrupted Paladins]], [[Corrupted Sorcerer|Corrupted Sorcerers]], [[Corrupted Druid|Corrupted Druids]], [[Kings Guard|Kings Guards]], [[Azrael|Azrael]] (BOSS) and [[Mad King|Mad King]] (BOSS).


== Rewards ==
== Rewards ==
Line 28: Line 28:
* [[Divine Sentinel's Coif]]
* [[Divine Sentinel's Coif]]
* [[Nightbloom Diadem]]
* [[Nightbloom Diadem]]
One out of three available mounts:
* [[Dark Percht Sleigh Mount|Dark Percht Sleigh Doll]]
* [[Cold Percht Sleigh Mount|Cold Percht Sleigh Doll]]
* [[Bright Percht Sleigh Mount|Bright Percht Sleigh Doll]]
And:  
And:  
* 4,000,000 Experience Points
* [[Kings Doll]] (deco item)
* [[Kings Doll]] (deco item)
* [[Magical Dust|200 Magical Dusts]]
* [[Magical Dust|200 Magical Dusts]]

Latest revision as of 21:49, 15 October 2024

Echoes of Tomorrow Quest
Inside the Echoes of Tomorrow Quest
LocationMuriels room above the Sorcerers Guild in Thais
Level200
DangersCorrupted Knight, Corrupted Paladin, Corrupted Sorcerer, Corrupted Druid, Kings Guard, Azrael (BOSS), Mad King (BOSS)
RewardOne of four unique items: Abyssal Flame Circlet, Dread Knight's Visor, Divine Sentinel's Coif, or Nightbloom Diadem

Legends[edit]

In a not-so-distant future, the once noble King Tibianus of Thais has fallen victim to the influence of dark forces that have twisted his mind and driven him to madness. No longer able to distinguish friend from foe, the king has unleashed a reign of terror upon his own people, slaughtering the inhabitants of Thais and setting the city ablaze.

Desperate to put an end to this nightmare and save the kingdom from destruction, a brave group of adventurers must embark on a perilous quest to confront King Tibianus and defeat the malevolent forces that control him. The fate of Thais and its people hangs in the balance, and only by vanquishing the corrupted mad king can peace and order be restored to the once prosperous realm.

Armed with courage and determination, heroes must navigate through the burning city, slay all corrupted humans, and ultimately face the deranged king himself in an epic showdown of good versus evil. Will they succeed in toppling the tyrant and bringing an end to his dark reign, or will they too fall victim to his madness? The fate of Thais rests in their hands.

Location[edit]

Muriels room above the Sorcerers Guild in Thais, here

Dangers[edit]

The quest only involves Corrupted Knights, Corrupted Paladins, Corrupted Sorcerers, Corrupted Druids, Kings Guards, Azrael (BOSS) and Mad King (BOSS).

Rewards[edit]

One out of four available items:

One out of three available mounts:

And:


Overview[edit]

The Echoes of Tomorrow Quest is a high-level quest in Tibia, designed for a big team of players, each at least level 200. The quest is notorious for its difficulty and is considered a rite of passage for top-level players seeking to earn exclusive rewards.

Requirements[edit]

  • Minimum level of 200.

Preparation[edit]

Prepare by bringing alot of supplies and a good team. High-level healing runes and potions are essential.

Walkthrough[edit]

Getting There[edit]

Find The Old Wanderer, he is located in the x roads in Thais, speak with him and begin the quest.
Then travel to the Sorcerers Guild in Thais and enter Muriels room the begin the quest.


Your mission is to find a path to the Mad Kings castle, and defeat him.
You will have to use buckets filled with water to put out fire in some places.
Note that you will have to use specific buckets on the burning walls.

First bucket.


This is where you will have to use the first bucket.


This is the way forward but the door will be locked.


The key to the locked door can be found in the Captains corpse.


Going down this trapdoor will spawn the BOSS Azrael, in a small room.
Once he is defeated the door will unlock and you have gained your first and only checkpoint.


Second bucket.


This is where you will have to use the second bucket.


Third bucket.


This is where you will have to use the third bucket.


Walking up these stairs will spawn the BOSS Mad King.
He will summon Kings Guards.


Claiming the Reward[edit]

Once the Mad King is defeated, step into the reward room and claim your reward from the chests.
Don't forget to speak to The Old Wanderer after completing the quest.

Strategy Tips[edit]

  • Use area spells and runes to maximize damage.
  • Coordinate with your team to distribute healing and attacks evenly.
  • Be prepared with escape plans in case the battle turns against you.