Crafting Groups and Items: Difference between revisions
(Created page with "== Overview == Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values. <br> To see specific stats per rarity, go to Crafting Groups and Stats == Default Group == Attributes: Attack, Armor, Defense, Hit Chance, Charges, Duration <br> Item Types: * Attack: Melee Weapons, Distance Weapons * Armor: Armors, Helmets, Legs, Amulets (excluding items for Sorcerers and Druids) * Defense: M...") |
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== Overview == | == Overview == | ||
Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values. <br> | Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values. <br> | ||
To see specific stats per rarity, go to [[Crafting Groups and Stats]] | To see specific stats per rarity, go to [[Enchantment Tiers and Groups|Crafting Groups and Stats]] | ||
Latest revision as of 11:59, 10 November 2024
Overview[edit]
Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values.
To see specific stats per rarity, go to Crafting Groups and Stats
Default Group[edit]
Attributes: Attack, Armor, Defense, Hit Chance, Charges, Duration
Item Types:
- Attack: Melee Weapons, Distance Weapons
- Armor: Armors, Helmets, Legs, Amulets (excluding items for Sorcerers and Druids)
- Defense: Melee Weapons, Shields
- Hit Chance: 2h Distance Weapons
- Charges: Items with charges (excluding specific items like stone skin amulet)
- Duration: Duration rings
Skills Group[edit]
Attributes: Club, Sword, Axe, Distance, Shielding, Melee Skill Percent, Magic Level
Item Types:
- Club: Club Weapons, Armors, Shields, Backpacks (for Knights)
- Sword: Sword Weapons, Armors, Shields, Backpacks (for Knights)
- Axe: Axe Weapons, Armors, Shields, Backpacks (for Knights)
- Distance: 2h Distance Weapons, Armors, Shields, Backpacks, Quivers (for Paladins)
- Shielding: Armors, Shields, Backpacks
- Melee Skill Percent: Armors, Shields, Backpacks, Trinkets (for Knights)
- Magic Level: Wands, Armors, Shields, Helmets, Legs (excluding items for Knights and Paladins)
Support Group[edit]
Attributes: Max Hit Points, Max Mana Points, Max Hit Points Percent, Max Mana Points Percent, Speed, Health Gain, Mana Gain
Item Types:
- Max Hit Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers
- Max Mana Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers
- Max Hit Points Percent: Armors, Shields, Backpacks, Trinkets
- Max Mana Points Percent: Armors, Shields, Backpacks, Trinkets
- Speed: Boots, Rings, Amulets, Quivers
- Health Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
- Mana Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
Absorb Group[edit]
Attributes: Physical Protection, Energy Protection, Earth Protection, Fire Protection, Ice Protection, Holy Protection, Death Protection
Item Types (same for all attributes): Armors, Shields, Helmets, Legs, Trinkets, Backpacks, Rings, Amulets, Quivers
Strikes Group[edit]
Attributes: Physical Strike, Energy Strike, Earth Strike, Fire Strike, Ice Strike, Holy Strike, Death Strike
Item Types (same for all attributes): Trinkets, Backpacks, Rings, Amulets
Special Group[edit]
Attributes: Attack Speed, Critical, Dodge, Stun, Multi Shot, Increased Damage
Item Types:
- Attack Speed: Melee Weapons, Distance Weapons, Wands
- Critical: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Dodge: Armors, Shields, Helmets, Legs, Boots, Quivers
- Stun: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Multi Shot: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Increased Damage: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
Bonus Group[edit]
Attributes: XP Boost, Magic Finder
Item Types:
- XP Boost: Frozen Starlight Only
- Magic Finder: Trinkets, Backpacks, Rings, Amulets