Crafting Groups and Items: Difference between revisions
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* Attack: [[Melee Weapons]], [[Distance Weapons]] | * Attack: [[Melee Weapons]], [[Distance Weapons]] | ||
* Armor: [[Armors]], [[Helmets]], [[Legs]], [[Amulets]] (excluding items for Sorcerers and Druids) | * Armor: [[Armors]], [[Helmets]], [[Legs]], [[Amulets]] (excluding items for Sorcerers and Druids) | ||
* Defense: [[Melee Weapons]], [[Shields]] | * Defense: [[Melee Weapons]], [[Shields]], [[Gauntlets]] | ||
* Hit Chance: 2h [[Distance Weapons]] | * Hit Chance: 2h [[Distance Weapons]] | ||
* Charges: Items with charges (excluding specific items like [[Stone Skin Amulet|stone skin amulet]]) | * Charges: Items with charges (excluding specific items like [[Stone Skin Amulet|stone skin amulet]]) | ||
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Attributes: Club, Sword, Axe, Distance, Shielding, Melee Skill Percent, Magic Level <br> | Attributes: Club, Sword, Axe, Distance, Shielding, Melee Skill Percent, Magic Level <br> | ||
Item Types: | Item Types: | ||
* Melee: [[Melee Weapons]], [[Armors]], [[Shields]], [[Backpacks]] (for Knights) | * Melee: [[Melee Weapons]], [[Armors]], [[Shields]], [[Backpacks]], [[Gauntlets]] (for Knights) | ||
* Distance: 2h [[Distance Weapons]], [[Armors]], [[Shields]], [[Backpacks]], [[Quivers]] (for Paladins) | * Distance: 2h [[Distance Weapons]], [[Armors]], [[Shields]], [[Backpacks]], [[Quivers]] (for Paladins) | ||
* Shielding: [[Armors]], [[Shields]], [[Backpacks]] | * Shielding: [[Armors]], [[Shields]], [[Backpacks]] | ||
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Attributes: Max Hit Points, Max Mana Points, Max Hit Points Percent, Max Mana Points Percent, Speed, Health Gain, Mana Gain <br> | Attributes: Max Hit Points, Max Mana Points, Max Hit Points Percent, Max Mana Points Percent, Speed, Health Gain, Mana Gain <br> | ||
Item Types: | Item Types: | ||
* Max Hit Points: [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]], [[Boots]], [[Quivers]] | * Max Hit Points: [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]], [[Boots]], [[Quivers]], [[Gauntlets]] | ||
* Max Mana Points: [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]], [[Boots]], [[Quivers]] | * Max Mana Points: [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]], [[Boots]], [[Quivers]], [[Gauntlets]] | ||
* Max Hit Points Percent: [[Armors]], [[Shields]], [[Backpacks]], [[Trinkets]] | * Max Hit Points Percent: [[Armors]], [[Shields]], [[Backpacks]], [[Trinkets]], [[Gauntlets]] | ||
* Max Mana Points Percent: [[Armors]], [[Shields]], [[Backpacks]], [[Trinkets]] | * Max Mana Points Percent: [[Armors]], [[Shields]], [[Backpacks]], [[Trinkets]], [[Gauntlets]] | ||
* Speed: [[Boots]], [[Rings]], [[Amulets]], [[Quivers]] | * Speed: [[Boots]], [[Rings]], [[Amulets]], [[Quivers]], [[Gauntlets]] | ||
* Health Gain: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Quivers]] (excluding items for Sorcerers and Druids) | * Health Gain: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Quivers]] (excluding items for Sorcerers and Druids) | ||
* Mana Gain: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Quivers]] (excluding items for Sorcerers and Druids) | * Mana Gain: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Quivers]] (excluding items for Sorcerers and Druids) | ||
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== Absorb Group == | == Absorb Group == | ||
Attributes: Physical Protection, Energy Protection, Earth Protection, Fire Protection, Ice Protection, Holy Protection, Death Protection <br> | Attributes: Physical Protection, Energy Protection, Earth Protection, Fire Protection, Ice Protection, Holy Protection, Death Protection <br> | ||
Item Types (same for all attributes): [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Trinkets]], [[Backpacks]], [[Quivers]] | Item Types (same for all attributes): [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Trinkets]], [[Backpacks]], [[Quivers]], [[Gauntlets]] | ||
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* Attack Speed: [[Melee Weapons]], [[Distance Weapons]], [[Wands]] | * Attack Speed: [[Melee Weapons]], [[Distance Weapons]], [[Wands]] | ||
* Critical: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | * Critical: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | ||
* Dodge: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Boots]], [[Quivers]] | * Dodge: [[Armors]], [[Shields]], [[Helmets]], [[Legs]], [[Boots]], [[Quivers]], [[Gauntlets]] | ||
* Stun: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | * Stun: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | ||
* Multi Shot: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | * Multi Shot: [[Melee Weapons]], [[Distance Weapons]], [[Wands]], [[Trinkets]], [[Backpacks]], [[Rings]], [[Amulets]] | ||
Revision as of 18:47, 1 May 2026
Overview
Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values.
To see specific stats per rarity, go to Enchantment Tiers and Groups.
An easy way to check in-game is to use the !attributes command to see what an item can get.
Default Group
Attributes: Attack, Armor, Defense, Hit Chance, Charges, Duration
Item Types:
- Attack: Melee Weapons, Distance Weapons
- Armor: Armors, Helmets, Legs, Amulets (excluding items for Sorcerers and Druids)
- Defense: Melee Weapons, Shields, Gauntlets
- Hit Chance: 2h Distance Weapons
- Charges: Items with charges (excluding specific items like stone skin amulet)
- Duration: Duration rings
Skills Group
Attributes: Club, Sword, Axe, Distance, Shielding, Melee Skill Percent, Magic Level
Item Types:
- Melee: Melee Weapons, Armors, Shields, Backpacks, Gauntlets (for Knights)
- Distance: 2h Distance Weapons, Armors, Shields, Backpacks, Quivers (for Paladins)
- Shielding: Armors, Shields, Backpacks
- Melee Skill Percent: Armors, Shields, Backpacks, Trinkets (for Knights)
- Magic Level: Wands, Armors, Shields, Helmets, Legs (excluding items for Knights and Paladins)
Support Group
Attributes: Max Hit Points, Max Mana Points, Max Hit Points Percent, Max Mana Points Percent, Speed, Health Gain, Mana Gain
Item Types:
- Max Hit Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers, Gauntlets
- Max Mana Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers, Gauntlets
- Max Hit Points Percent: Armors, Shields, Backpacks, Trinkets, Gauntlets
- Max Mana Points Percent: Armors, Shields, Backpacks, Trinkets, Gauntlets
- Speed: Boots, Rings, Amulets, Quivers, Gauntlets
- Health Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
- Mana Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
Absorb Group
Attributes: Physical Protection, Energy Protection, Earth Protection, Fire Protection, Ice Protection, Holy Protection, Death Protection
Item Types (same for all attributes): Armors, Shields, Helmets, Legs, Trinkets, Backpacks, Quivers, Gauntlets
Strikes Group
Attributes: Physical Strike, Energy Strike, Earth Strike, Fire Strike, Ice Strike, Holy Strike, Death Strike
Item Types (same for all attributes): Rings, Amulets
Steals Group
Attributes: Life steal, Mana steal
Item Types (same for all attributes): Melee, Distance Weapons, Wands, Trinkets, Rings, Amulets
Special Group
Attributes: Attack Speed, Critical, Dodge, Stun, Multi Shot, Increased Damage
Item Types:
- Attack Speed: Melee Weapons, Distance Weapons, Wands
- Critical: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Dodge: Armors, Shields, Helmets, Legs, Boots, Quivers, Gauntlets
- Stun: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Multi Shot: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Increased Damage: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
Bonus Group
Attributes: XP Boost, Magic Finder
Item Types:
- XP Boost: Frozen Starlight Only
- Magic Finder: Trinkets, Backpacks, Rings, Amulets