Crafting Groups and Items
Overview
Each attribute within these groups has specific tiers (common, uncommon, rare, epic, legendary) with defined values.
To see specific stats per rarity, go to Crafting Groups and Stats
Default Group
Attributes: Attack, Armor, Defense, Hit Chance, Charges, Duration
Item Types:
- Attack: Melee Weapons, Distance Weapons
- Armor: Armors, Helmets, Legs, Amulets (excluding items for Sorcerers and Druids)
- Defense: Melee Weapons, Shields
- Hit Chance: 2h Distance Weapons
- Charges: Items with charges (excluding specific items like stone skin amulet)
- Duration: Duration rings
Skills Group
Attributes: Club, Sword, Axe, Distance, Shielding, Melee Skill Percent, Magic Level
Item Types:
- Club: Club Weapons, Armors, Shields, Backpacks (for Knights)
- Sword: Sword Weapons, Armors, Shields, Backpacks (for Knights)
- Axe: Axe Weapons, Armors, Shields, Backpacks (for Knights)
- Distance: 2h Distance Weapons, Armors, Shields, Backpacks, Quivers (for Paladins)
- Shielding: Armors, Shields, Backpacks
- Melee Skill Percent: Armors, Shields, Backpacks, Trinkets (for Knights)
- Magic Level: Wands, Armors, Shields, Helmets, Legs (excluding items for Knights and Paladins)
Support Group
Attributes: Max Hit Points, Max Mana Points, Max Hit Points Percent, Max Mana Points Percent, Speed, Health Gain, Mana Gain
Item Types:
- Max Hit Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers
- Max Mana Points: Trinkets, Backpacks, Rings, Amulets, Boots, Quivers
- Max Hit Points Percent: Armors, Shields, Backpacks, Trinkets
- Max Mana Points Percent: Armors, Shields, Backpacks, Trinkets
- Speed: Boots, Rings, Amulets, Quivers
- Health Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
- Mana Gain: Armors, Shields, Helmets, Legs, Quivers (excluding items for Sorcerers and Druids)
Absorb Group
Attributes: Physical Protection, Energy Protection, Earth Protection, Fire Protection, Ice Protection, Holy Protection, Death Protection
Item Types (same for all attributes): Armors, Shields, Helmets, Legs, Trinkets, Backpacks, Rings, Amulets, Quivers
Strikes Group
Attributes: Physical Strike, Energy Strike, Earth Strike, Fire Strike, Ice Strike, Holy Strike, Death Strike
Item Types (same for all attributes): Trinkets, Backpacks, Rings, Amulets
Special Group
Attributes: Attack Speed, Critical, Dodge, Stun, Multi Shot, Increased Damage
Item Types:
- Attack Speed: Melee Weapons, Distance Weapons, Wands
- Critical: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Dodge: Armors, Shields, Helmets, Legs, Boots, Quivers
- Stun: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Multi Shot: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
- Increased Damage: Melee Weapons, Distance Weapons, Wands, Trinkets, Backpacks, Rings, Amulets
Bonus Group
Attributes: XP Boost, Magic Finder
Item Types:
- XP Boost: Frozen Starlight Only
- Magic Finder: Trinkets, Backpacks, Rings, Amulets