Angel of Death Sauriel: Difference between revisions

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| style="vertical-align:middle; border:2px solid black;" | Health:
| style="vertical-align:middle; border:2px solid black;" | Health:
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" | 420,000
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" | 900,000
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|-
| style="vertical-align:middle; border:2px solid black;" | Experience:
| style="vertical-align:middle; border:2px solid black;" | Experience:
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| style="vertical-align:middle; border:2px solid black;" | Abilities:
| style="vertical-align:middle; border:2px solid black;" | Abilities:
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" |
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" |
* Melee (225-620)
* Melee (650-1620)
* Death Strike (175-525)
* Death Strike (375-725)
* Fire Strike (300-600)
* Fire Strike (700-1000)
* Drunk AOE (7 sec)
* Drunk AOE (7 sec)
* Energy Beam (800-1500)
* Energy Beam (1000-2000)
* Holy Wave (250-1330)
* Holy Wave (850-1530)
* Death AOE (550-1250)
* Death AOE (950-1750)
* Paralyze AOE (4 sec)
* Paralyze AOE (4 sec)
* Custom Spells (2000-3000~)
* Healing (750-2600)
* Healing (750-2600)
* Healing (2300-4200)
* Healing (2300-4200)
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* [[Gold Nugget|1-10 Gold Nuggets]] - 100.00%
* [[Gold Nugget|1-10 Gold Nuggets]] - 100.00%
* [[Magical Dust|1-200 Magical Dusts]] - 100.00%
* [[Magical Dust|1-200 Magical Dusts]] - 100.00%
* [[Grimhaven Token|1-200 Grimhaven Tokens]] - 100.00%
* [[Grimhaven Token|1-200 Grimhaven Token]] - 100%
* [[Legendary Gem]] - 100.00%
* [[Legendary Gem]] - 100.00%
* [[Astral Axe]] - 25.00%
* [[Astral Axe]] - 20.00%
* [[Astral Club]] - 25.00%
* [[Astral Club]] - 20.00%
* [[Astral Sword]] - 25.00%
* [[Astral Sword]] - 20.00%
* [[Astral Bow]] - 25.00%
* [[Astral Bow]] - 20.00%
* [[Astral Rod]] - 25.00%
* [[Astral Crossbow]] - 20.00%
* [[Astral Wand]] - 25.00%
* [[Astral Rod]] - 20.00%
* [[Astral Wand]] - 20.00%
* [[Divine Astral Axe]] - 8.00%
* [[Divine Astral Axe]] - 8.00%
* [[Divine Astral Club]] - 8.00%
* [[Divine Astral Club]] - 8.00%
* [[Divine Astral Sword]] - 8.00%
* [[Divine Astral Sword]] - 8.00%
* [[Divine Astral Bow]] - 8.00%
* [[Divine Astral Bow]] - 8.00%
* [[Divine Astral Crossbow]] - 8.00%
* [[Divine Astral Rod]] - 8.00%
* [[Divine Astral Rod]] - 8.00%
* [[Divine Astral Wand]] - 8.00%
* [[Divine Astral Wand]] - 8.00%
|-
|-
| style="vertical-align:middle; border:2px solid black;" | Location:
| style="vertical-align:middle; border:2px solid black;" | Location:
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" | Located east of [[Rissne]], in his temple beneath the mountains.
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" |  
Can be spawned east of [[Rissne]], in his temple beneath the mountains, [https://grimhaven.net/map_viewer/#zoom,16,position,31404,30623,13 here]. <br>
The entrance is located, [https://grimhaven.net/map_viewer/#zoom,16,position,31398,30684,3 here].
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| style="vertical-align:middle; border:2px solid black;" | Notes:
| style="vertical-align:middle; border:2px solid black;" | Notes:
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" |  
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" |  
* Too enter his temple you need to be minimum level 200 and have 1 rebirth.
* Too enter his temple you need to be minimum level 200, have 1 [[Rebirth System|rebirth]] and completed the [[Lost Temple of the Ancients Quest]].
* He can be spawned using the [[Skull of Malakar Marrow]], [[Skull of Umbral Blazewing]], [[Skull of Castiel Guardian]], [[Skull of Eldritch Wyrmood]], [[Skull of Turtok Murkscale]], [[Skull of Alistar Oblivion]].
* He can be spawned using the [[Skull of Malakar Marrow]], [[Skull of Umbral Blazewing]], [[Skull of Castiel Guardian]], [[Skull of Eldritch Wyrmood]], [[Skull of Turtok Murkscale]], [[Skull of Alistar Oblivion]].
* The skulls needs to be placed, [https://grimhaven.net/map_viewer/#zoom,16,position,31405,30623,14 here].
* The boss removes Magic Walls and Wild Growths nearby.
* The boss removes Magic Walls and Wild Growths nearby.
* He will start using a new spell each time he loses 25% health.
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| style="vertical-align:middle; border:2px solid black;" | Category:
| style="vertical-align:middle; border:2px solid black;" | Category:
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" | [[Bosses]]
| style="vertical-align:middle; font-weight:normal; border:2px solid black;" | [[Bosses]]
|}
|}

Latest revision as of 19:54, 20 November 2025

Angel of Death Sauriel
Health: 900,000
Experience: 5,000,000
Abilities:
  • Melee (650-1620)
  • Death Strike (375-725)
  • Fire Strike (700-1000)
  • Drunk AOE (7 sec)
  • Energy Beam (1000-2000)
  • Holy Wave (850-1530)
  • Death AOE (950-1750)
  • Paralyze AOE (4 sec)
  • Custom Spells (2000-3000~)
  • Healing (750-2600)
  • Healing (2300-4200)
Resistances & Weaknesses:
  • Physical: 20%
  • Fire: 20%
  • Ice: 20%
  • Energy: 20%
  • Holy: 20%
  • Death: 20%
  • Earth: 20%
Immunities: Paralyze, Invisible, Life Drain
Skinning: This creature cannot be skinned.
Loot:
Location:

Can be spawned east of Rissne, in his temple beneath the mountains, here.
The entrance is located, here.

Notes:
Category: Bosses