Addon Bonuses: Difference between revisions
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In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full [[Outfits|outfit]] (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness. | '''In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full [[Outfits|outfit]] (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness. | ||
Capped at 70 [[Outfits|outfits]] at first. | Capped at 70 [[Outfits|outfits]] at first.''' | ||
== General Rule == | == General Rule == | ||
Every 7th full outfit collected grants the following bonuses: | '''Every 7th full outfit collected grants the following bonuses:''' | ||
* Knights gain +1 in axe, club, and sword skills. | * [[Knight|Knights:]] <span style="color: #00EB00;">gain +1 in axe, club, and sword skills.</span> | ||
* | * [[Druid|Druids:]] <span style="color: #00EB00;">gain +1 in magic level.</span> | ||
* Paladins gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level. | * [[Sorcerer|Sorcerers:]] <span style="color: #00EB00;">gain +1 in magic level.</span> | ||
* [[Paladin|Paladins:]] <span style="color: #00EB00;">gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level.</span> | |||
== Vocation Bonuses == | == Vocation Bonuses == | ||
'''Vocation-Specific Bonuses Per Full Outfit''' <br> | |||
'''Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:''' <br> | '''Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:''' <br> | ||
<span style="font-size:120%; ">'''Knight Bonuses:'''</span> | <span style="font-size:120%; ">'''Knight Bonuses:'''</span> | ||
* Max Health (HP): +10 per full outfit | * <span style="color: #00EB00;">Max Health (HP): +10 per full outfit</span> | ||
* Max Mana: +3 per full outfit | * <span style="color: #00EB00;">Max Mana: +3 per full outfit</span> | ||
* Physical Protection: +0.10% | * <span style="color: #00EB00;">Physical Protection: +0.10%</span> | ||
* Earth Protection: +0.10% | * <span style="color: #00EB00;">Earth Protection: +0.10%</span> | ||
* Death Protection: +0.10% | * <span style="color: #00EB00;">Death Protection: +0.10%</span> | ||
* Fire Protection: +0.10% | * <span style="color: #00EB00;">Fire Protection: +0.10%</span> | ||
* Energy Protection: +0.10% | * <span style="color: #00EB00;">Energy Protection: +0.10%</span> | ||
<span style="font-size:120%; ">'''Druid Bonuses:'''</span> | <span style="font-size:120%; ">'''Druid Bonuses:'''</span> | ||
* Max Health (HP): +3 per full outfit | * <span style="color: #00EB00;">Max Health (HP): +3 per full outfit</span> | ||
* Max Mana: +10 per full outfit | * <span style="color: #00EB00;">Max Mana: +10 per full outfit</span> | ||
* Physical Protection: +0.05% | * <span style="color: #00EB00;">Physical Protection: +0.05%</span> | ||
* Earth Protection: +0.05% | * <span style="color: #00EB00;">Earth Protection: +0.05%</span> | ||
* Death Protection: +0.05% | * <span style="color: #00EB00;">Death Protection: +0.05%</span> | ||
* Fire Protection: +0.05% | * <span style="color: #00EB00;">Fire Protection: +0.05%</span> | ||
* Energy Protection: +0.05% | * <span style="color: #00EB00;">Energy Protection: +0.05%</span> | ||
<span style="font-size:120%; ">'''Sorcerer Bonuses:'''</span> | <span style="font-size:120%; ">'''Sorcerer Bonuses:'''</span> | ||
* Max Health (HP): +3 per full outfit | * <span style="color: #00EB00;">Max Health (HP): +3 per full outfit</span> | ||
* Max Mana: +10 per full outfit | * <span style="color: #00EB00;">Max Mana: +10 per full outfit</span> | ||
* Physical Protection: +0.05% | * <span style="color: #00EB00;">Physical Protection: +0.05%</span> | ||
* Earth Protection: +0.05% | * <span style="color: #00EB00;">Earth Protection: +0.05%</span> | ||
* Death Protection: +0.05% | * <span style="color: #00EB00;">Death Protection: +0.05%</span> | ||
* Fire Protection: +0.05% | * <span style="color: #00EB00;">Fire Protection: +0.05%</span> | ||
* Energy Protection: +0.05% | * <span style="color: #00EB00;">Energy Protection: +0.05%</span> | ||
<span style="font-size:120%; ">'''Paladin Bonuses:'''</span> | <span style="font-size:120%; ">'''Paladin Bonuses:'''</span> | ||
* Max Health (HP): +7 per full outfit | * <span style="color: #00EB00;">Max Health (HP): +7 per full outfit</span> | ||
* Max Mana: +6 per full outfit | * <span style="color: #00EB00;">Max Mana: +6 per full outfit</span> | ||
* Physical Protection: +0.07% | * <span style="color: #00EB00;">Physical Protection: +0.07%</span> | ||
* Earth Protection: +0.07% | * <span style="color: #00EB00;">Earth Protection: +0.07%</span> | ||
* Death Protection: +0.07% | * <span style="color: #00EB00;">Death Protection: +0.07%</span> | ||
* Fire Protection: +0.07% | * <span style="color: #00EB00;">Fire Protection: +0.07%</span> | ||
* Energy Protection: +0.07% | * <span style="color: #00EB00;">Energy Protection: +0.07%</span> | ||
<br> | <br> |
Latest revision as of 10:24, 23 October 2024
In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full outfit (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness. Capped at 70 outfits at first.
General Rule[edit]
Every 7th full outfit collected grants the following bonuses:
- Knights: gain +1 in axe, club, and sword skills.
- Druids: gain +1 in magic level.
- Sorcerers: gain +1 in magic level.
- Paladins: gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level.
Vocation Bonuses[edit]
Vocation-Specific Bonuses Per Full Outfit
Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:
Knight Bonuses:
- Max Health (HP): +10 per full outfit
- Max Mana: +3 per full outfit
- Physical Protection: +0.10%
- Earth Protection: +0.10%
- Death Protection: +0.10%
- Fire Protection: +0.10%
- Energy Protection: +0.10%
Druid Bonuses:
- Max Health (HP): +3 per full outfit
- Max Mana: +10 per full outfit
- Physical Protection: +0.05%
- Earth Protection: +0.05%
- Death Protection: +0.05%
- Fire Protection: +0.05%
- Energy Protection: +0.05%
Sorcerer Bonuses:
- Max Health (HP): +3 per full outfit
- Max Mana: +10 per full outfit
- Physical Protection: +0.05%
- Earth Protection: +0.05%
- Death Protection: +0.05%
- Fire Protection: +0.05%
- Energy Protection: +0.05%
Paladin Bonuses:
- Max Health (HP): +7 per full outfit
- Max Mana: +6 per full outfit
- Physical Protection: +0.07%
- Earth Protection: +0.07%
- Death Protection: +0.07%
- Fire Protection: +0.07%
- Energy Protection: +0.07%