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In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full [[Outfits|outfit]] (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness.
'''In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full [[Outfits|outfit]] (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness.
Capped at 70 [[Outfits|outfits]] at first.
Capped at 70 [[Outfits|outfits]] at first.'''


== General Rule ==
== General Rule ==
Every 7th full outfit collected grants the following bonuses:
'''Every 7th full outfit collected grants the following bonuses:'''
* Knights gain +1 in axe, club, and sword skills.
* [[Knight|Knights:]] <span style="color: #00EB00;">gain +1 in axe, club, and sword skills.</span>
* Mages (Druids and Sorcerers) gain +1 in magic level.
* [[Druid|Druids:]] <span style="color: #00EB00;">gain +1 in magic level.</span>
* Paladins gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level.
* [[Sorcerer|Sorcerers:]] <span style="color: #00EB00;">gain +1 in magic level.</span>
* Vocation-Specific Bonuses Per Full Outfit
* [[Paladin|Paladins:]] <span style="color: #00EB00;">gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level.</span>
 


== Vocation Bonuses ==
== Vocation Bonuses ==
'''Vocation-Specific Bonuses Per Full Outfit''' <br>
'''Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:''' <br>
'''Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:''' <br>


<span style="font-size:120%; ">'''Knight Bonuses:'''</span>
<span style="font-size:120%; ">'''Knight Bonuses:'''</span>
* Max Health (HP): +10 per full outfit
* <span style="color: #00EB00;">Max Health (HP): +10 per full outfit</span>
* Max Mana: +3 per full outfit
* <span style="color: #00EB00;">Max Mana: +3 per full outfit</span>
* Physical Protection: +0.10%
* <span style="color: #00EB00;">Physical Protection: +0.10%</span>
* Earth Protection: +0.10%
* <span style="color: #00EB00;">Earth Protection: +0.10%</span>
* Death Protection: +0.10%
* <span style="color: #00EB00;">Death Protection: +0.10%</span>
* Fire Protection: +0.10%
* <span style="color: #00EB00;">Fire Protection: +0.10%</span>
* Energy Protection: +0.10%
* <span style="color: #00EB00;">Energy Protection: +0.10%</span>


<span style="font-size:120%; ">'''Druid Bonuses:'''</span>
<span style="font-size:120%; ">'''Druid Bonuses:'''</span>
* Max Health (HP): +3 per full outfit
* <span style="color: #00EB00;">Max Health (HP): +3 per full outfit</span>
* Max Mana: +10 per full outfit
* <span style="color: #00EB00;">Max Mana: +10 per full outfit</span>
* Physical Protection: +0.05%
* <span style="color: #00EB00;">Physical Protection: +0.05%</span>
* Earth Protection: +0.05%
* <span style="color: #00EB00;">Earth Protection: +0.05%</span>
* Death Protection: +0.05%
* <span style="color: #00EB00;">Death Protection: +0.05%</span>
* Fire Protection: +0.05%
* <span style="color: #00EB00;">Fire Protection: +0.05%</span>
* Energy Protection: +0.05%
* <span style="color: #00EB00;">Energy Protection: +0.05%</span>


<span style="font-size:120%; ">'''Sorcerer Bonuses:'''</span>
<span style="font-size:120%; ">'''Sorcerer Bonuses:'''</span>
* Max Health (HP): +3 per full outfit
* <span style="color: #00EB00;">Max Health (HP): +3 per full outfit</span>
* Max Mana: +10 per full outfit
* <span style="color: #00EB00;">Max Mana: +10 per full outfit</span>
* Physical Protection: +0.05%
* <span style="color: #00EB00;">Physical Protection: +0.05%</span>
* Earth Protection: +0.05%
* <span style="color: #00EB00;">Earth Protection: +0.05%</span>
* Death Protection: +0.05%
* <span style="color: #00EB00;">Death Protection: +0.05%</span>
* Fire Protection: +0.05%
* <span style="color: #00EB00;">Fire Protection: +0.05%</span>
* Energy Protection: +0.05%
* <span style="color: #00EB00;">Energy Protection: +0.05%</span>


<span style="font-size:120%; ">'''Paladin Bonuses:'''</span>
<span style="font-size:120%; ">'''Paladin Bonuses:'''</span>
* Max Health (HP): +7 per full outfit
* <span style="color: #00EB00;">Max Health (HP): +7 per full outfit</span>
* Max Mana: +6 per full outfit
* <span style="color: #00EB00;">Max Mana: +6 per full outfit</span>
* Physical Protection: +0.07%
* <span style="color: #00EB00;">Physical Protection: +0.07%</span>
* Earth Protection: +0.07%
* <span style="color: #00EB00;">Earth Protection: +0.07%</span>
* Death Protection: +0.07%
* <span style="color: #00EB00;">Death Protection: +0.07%</span>
* Fire Protection: +0.07%
* <span style="color: #00EB00;">Fire Protection: +0.07%</span>
* Energy Protection: +0.07%
* <span style="color: #00EB00;">Energy Protection: +0.07%</span>


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Latest revision as of 10:24, 23 October 2024

In Grimhaven, players receive unique bonuses at specific intervals based on their vocation. These bonuses, received for every full outfit (every 7 outfits), enhance various aspects of a character's abilities and defenses, contributing to their overall development and combat effectiveness. Capped at 70 outfits at first.

General Rule[edit]

Every 7th full outfit collected grants the following bonuses:

  • Knights: gain +1 in axe, club, and sword skills.
  • Druids: gain +1 in magic level.
  • Sorcerers: gain +1 in magic level.
  • Paladins: gain +1 in distance fighting skill and every 14th full outfit, paladins receive +1 magic level.

Vocation Bonuses[edit]

Vocation-Specific Bonuses Per Full Outfit
Each vocation in the game has a set of specific bonuses that accrue over levels. Here's a breakdown of what each vocation receives:

Knight Bonuses:

  • Max Health (HP): +10 per full outfit
  • Max Mana: +3 per full outfit
  • Physical Protection: +0.10%
  • Earth Protection: +0.10%
  • Death Protection: +0.10%
  • Fire Protection: +0.10%
  • Energy Protection: +0.10%

Druid Bonuses:

  • Max Health (HP): +3 per full outfit
  • Max Mana: +10 per full outfit
  • Physical Protection: +0.05%
  • Earth Protection: +0.05%
  • Death Protection: +0.05%
  • Fire Protection: +0.05%
  • Energy Protection: +0.05%

Sorcerer Bonuses:

  • Max Health (HP): +3 per full outfit
  • Max Mana: +10 per full outfit
  • Physical Protection: +0.05%
  • Earth Protection: +0.05%
  • Death Protection: +0.05%
  • Fire Protection: +0.05%
  • Energy Protection: +0.05%

Paladin Bonuses:

  • Max Health (HP): +7 per full outfit
  • Max Mana: +6 per full outfit
  • Physical Protection: +0.07%
  • Earth Protection: +0.07%
  • Death Protection: +0.07%
  • Fire Protection: +0.07%
  • Energy Protection: +0.07%